Bombuzal PASSWORDS: 008: ROSS 136: BIKE 016: RATT 144: BIRD 024: LISA 152: TAPE 032: DAVE 160: VASE 040: IRON 168: PILL 048: LEAD 176: SPOT 056: WEED 184: PALM 064: RING 192: LOCK 072: GIRL 200: SAFE 080: GOLD 208: WORM 088: OPAL 216: NOSE 096: SONG 224: EYES 104: FIRE 232: HAIR 112: LAMP 240: SIGN 120: TREE 248: MYTH 128: SINK TIP/CHEAT: Contrary to the game manual, there is a hidden pause control built in to the game. When you press the [Spacebar] to access the overhead map, if you keep it held down the clock will stop until you release it. HINTS: An easy way to complete a level is to blow up all the bombs on the level first, and see which squares remain undamaged. These are squares the player should aim to finish on. Study the map carefully before trying to complete each of the levels. When attempting to detonate a pulsing bomb, pick it up, as it is easier to the bombs size when it's picked up. Remember that when you are tleporting a droid, you are impervious to the effects of the monsters on the levels. When teleporting from square to square you are invulnerable to the explosions. Switches have three phases: Phase 1 = Set Phase 2 = On Phase 3 = Off. Phase 1 can never be reversed after a switch has been operated. When teleporting, the explosions occour before you teleport, so if you are teleporting onto a mine, it will be destroyed before you get there, provided the square is in the blast radius and is riveted. The mouse makes the game more difficult and should only be used by experienced users. When dealing with more than one nasty, try to kill them off as quickly as possible; use the dissolving squares and switches to make the squares to dissapear beneath them. When using sighted droids you may activate switches, but when the bomb blows up the droid will die. Also if you try to move the droid away from the bomb you will move when the bomb and the droid have been destroyed. A blind droid can not activate switches.